IT Brief Australia - Technology news for CIOs & IT decision-makers

AR / Augmented Reality stories - Page 17

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Kiwi innovation dominates Visa's Everywhere Initiative
Fri, 23rd Sep 2016
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pos
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martech
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commerce systems
Visa's Everywhere Initiative comes to Australia and New Zealand, with several Kiwi start-ups taking home awards.
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Kiwi tech company aims for the big time with investors in China
Mon, 19th Sep 2016
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vr
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geo ar games
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fundertech
FunderTech is sending this Kiwi tech company to China to pitch their idea in front of 300-500 investors - here's an update on their progress.
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Intel sparks move into VR realm with proposed Movidius acqusition
Fri, 9th Sep 2016
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vr
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intel
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m&a
Intel eyes future tech supremacy, set to acquire VR innovators Movidius, enhancing devices with smart, connected vision.
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Wellington get ready, virtual reality complex could be on its way
Wed, 7th Sep 2016
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vr
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national virtual reality complex
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ar
A national virtual and augmented reality complex, titled 'ProjectR' WHERE id = is set to be established in Wellington.
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AR/VR Garage set to turn Auckland into a virtual reality innovation hub
Mon, 5th Sep 2016
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vr
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ateed
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auckland
New Zealand's ability to produce more AR and VR content has become much stronger, after the launch of a dedicated facility in Auckland.
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Intel targets all-in-one headset and Microsoft partnership to bring VR into the mainstream
Thu, 25th Aug 2016
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microsoft
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vr
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ar
Intel has made its move into the virtual reality market, launching an untethered all-in-one handset and announcing a partnership with Microsoft.
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Is virtual reality ruining our society?
Wed, 17th Aug 2016
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vr
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digital engagement
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ar
Virtual Reality: Innovative or isolative? Debating if technological convenience may erode societal value in face-to-face interactions.
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IDC predicts huge $162 billion growth in VR & AR markets by 2020
Tue, 16th Aug 2016
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vr
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japan
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idc
IDC forecasts virtual and augmented reality markets could reach $162 billion by 2020, representing 181.3% CAGR as the market explodes.
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ANZ channel businesses on the road to change
Thu, 11th Aug 2016
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vr
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iot
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comptia
Understanding the elements of change is key for IT businesses to thrive, says Jim Hamilton of CompTIA ANZ Channel Community.
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Meet Morpheus, the app training Otago Uni's health students
Tue, 9th Aug 2016
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vr
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university of otago
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morpheus app
New augmented reality app 'Morpheus' developed by University of Otago enables students to visualise drug structures.
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PC users can now enjoy free virtual reality 3D conversion
Thu, 4th Aug 2016
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vr
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ifunsoft
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ar
Users can convert for free any 2D video file into VR-3D video that can be played in every single VR device available.
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All aboard the Hogwarts Express - petition asks for Harry Potter version of Pokémon Go
Wed, 20th Jul 2016
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gaming
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technology gifts
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vr
Fans clamour for a spellbinding twist on augmented reality – a Harry Potter themed game akin to Pokémon Go is petitioned.
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Early lessons from Pokemon Go
Thu, 14th Jul 2016
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gaming
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technology gifts
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vr
Pokemon Go has brought augmented reality to the masses, revealing the potential for brands to take advantage of the craze.
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Pokemon Go is giving to society what other technology had taken away
Wed, 13th Jul 2016
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gaming
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technology gifts
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vr
Pokemon Go revives outdoor adventure and real-world bonding, fostering a community spirit lost to screens.
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Is the gap between education technology suppliers and end users increasing?
Mon, 11th Jul 2016
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microsoft
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edutech
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vr
EdTech innovation surges, yet end users struggle to keep pace in an ever-evolving, crowded digital learning landscape.
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Noel Leeming to help bring the HTC Vive VR headset to New Zealand
Fri, 24th Jun 2016
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gaming
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technology gifts
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vr
Noel Leeming is embracing the virtual reality (VR) realm as the retailer will bring the HTC Vive to its New Zealand stores later this year.
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Holidays are now a virtual reality
Tue, 21st Jun 2016
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vr
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samsung
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samsung gear
Escape to global hotspots with Flight Centre's new VR tech, no boarding pass needed!.
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Five technologies ready to disrupt your business
Tue, 21st Jun 2016
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iot
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vr
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wearables
Personal technologies are set to have a major impact on every business across the globe, according to Gartner.
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Hands-on review: HTC Vive
Sat, 4th Jun 2016
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gaming
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reviews
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technology gifts
HTC's Vive raises the bar in our hands-on review, delivering a mesmerising VR experience that justifies its hefty price tag.
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AR touches down in the enterprise, driven by key developments
Mon, 30th May 2016
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vr
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ar
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technavio
The smart glasses segment of the augmented reality market is predicted to grow by 140% by 2020, according to Technavio research.
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Wider benefits from 'sky rocketing' VR market
Thu, 26th May 2016
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vr
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idc
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analyst report
IDC forecasts a 2400% surge in VR device shipments in 2016, fuelling growth across the tech spectrum.
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Google's Daydream VR initiative will drive mobile VR headset dominance
Tue, 24th May 2016
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vr
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ovum
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ar
While initially disappointing, the announcement of Daydream VR sets the stage for mobile VR to shine in the numerous ways.
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University of Canterbury becomes VR hub for New Zealand's next generation
Mon, 16th May 2016
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3d printing
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vr
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nextgen distribution
The University of Canterbury has been named a founding site for the Crytek VR First initiative, bringing virtual reality technology to its students.
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Ziptrek Ecotours brings Queenstown to tourists through virtual reality
Thu, 12th May 2016
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vr
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ziptrek ecotours
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ecotourism
Virtual Queenstown in VR leap - Ziptrek Ecotours at TRENZ, showcasing aerial zipline tours to global visitors.